Grades are frequently regarded as the definitive indicator of educational accomplishment, and educational investigators frequently work to identify the variables that influence academic achievement. While placing a priority on academic accomplishment is crucial, some educators have neglected students’ wellbeing as a result. Students who exhibit more positive emotional patterns, less anxiety, and better health typically achieve higher grades and are less likely to drop out of university path, so positive feelings, low stress, and good health are fundamentally advantageous to students. The playful approach that this contribution describes was created through a reverse modelling process that highlighted how important could be for young pupils to have hands-on engagement with objects. The subjects of this educational experiment were some simple toys available on IKEA catalogue. The items were observed and investigated in order to achieve their formal and conceptual transformation, which gave rise to renewed creative actions following an understanding-drawing-altering-modelling-rendering-prototyping process that improved the digital skills of students and their positive feelings about their future as industrial designers.

Do Students Dream of Electronic Worksheets? The ‘Grade Runner’ Dilemma

Luca Rossato
Primo
2023

Abstract

Grades are frequently regarded as the definitive indicator of educational accomplishment, and educational investigators frequently work to identify the variables that influence academic achievement. While placing a priority on academic accomplishment is crucial, some educators have neglected students’ wellbeing as a result. Students who exhibit more positive emotional patterns, less anxiety, and better health typically achieve higher grades and are less likely to drop out of university path, so positive feelings, low stress, and good health are fundamentally advantageous to students. The playful approach that this contribution describes was created through a reverse modelling process that highlighted how important could be for young pupils to have hands-on engagement with objects. The subjects of this educational experiment were some simple toys available on IKEA catalogue. The items were observed and investigated in order to achieve their formal and conceptual transformation, which gave rise to renewed creative actions following an understanding-drawing-altering-modelling-rendering-prototyping process that improved the digital skills of students and their positive feelings about their future as industrial designers.
2023
9788835155119
Reverse modeling, re-drawing, representation techniques, industrial design, prototyping
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11392/2523550
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